![]() ![]() ![]() This selection of ammo is excellent for supporting the shooting side of the gameplay, almost every ammo type fluidly finding purpose in your kit either because of their distinct traits or because the game limits the available ammunition enough to encourage careful and intelligent use of your better tools. Most ammo types also have an upgraded version available as well that can crank up their capabilities such as the Stunk sucking enemies in towards it stink when placed and the Bolamite’s expanded version able to web up multiple criminals at once if they’re close enough. Lastly, the Bolamite spider is purely for wrapping up baddies and is a great tool for incapacitating a character long enough to capture them alive. Stunks are little skunks that will cause any creature near them to start vomiting from the smell, leaving them easy pickings for something like a Thudslug that can instantly knockout most weaker criminals. Chippunks are lures that call out taunts to enemies and are useful for getting enemies away from each other so you can take them out quietly, The Stranger even able to do so by hand if you want to hold onto an ammo type. A well used Fuzzle isn’t always lethal though, and a few ammo types can help with either approach. Sniper Wasps can eliminate an enemy quietly from a distance, Boombats will attach to whatever they hit and then shortly detonate, and the Fuzzles are little furballs you can place in hiding and lure foes into so they can be torn apart by little creature’s huge fangs. If you want the enemies dead because they’re either overwhelming you with numbers or they’re positioned where you wouldn’t be able to suck up the body for transfer with your special tool anyway, something like the Stingbee will help you out a lot, the machine-gun like fire of the little wasps simple but effective. However, you have a few different ammo options that will help with either approach. You can collect bounties on enemies of all types whether they’re alive or dead, the dead providing less of the game’s currency Moolah and making the process of upgrading the ammo types take longer. ![]() It’s reliability also means you’re technically never without an ammo type, and since it is used to stun the living ammo you find in the wild, the Zappfly becomes a constant reliable ally during your adventure across this particular part of Oddworld. A simple zap is good for dealing quick damage, but a burst shot after the Zappfly has had time to charge can be used to knock out weaker enemies or activate machinery, some of it helping with puzzles and other mechanisms like a crane holding a dangling rock that can prove to be a fun way to take out a few enemies at once. The Zappfly is his most reliable ammo type, the little bug never running out of ammo since you use the electricity it produces instead. Tiny creatures roam around the game world that The Stranger can snap up and use as weapons against the wanted criminals and their more traditional weaponry. The game’s main character, an cat-like bounty hunter known as The Stranger, relies on a crossbow that uses literal live ammunition. The main thing that caught my attention about Oddworld: Stranger’s Wrath is how it handles its first-person shooting segments. It would still be many years before I finally played it, but at least this time around, it would not disappoint. However, unlike Area-51 or Lady Sia, when I saw the trailer for Oddworld: Stranger’s Wrath on an Xbox demo disc, I was impressed enough by it to buy it. ![]() Usually, when I mention a game on The Game Hoard that I’m only now getting around to playing after playing a demo or seeing an ad for it, the end result is something underwhelming. ![]()
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